Learning Experience Management by Using Games to Promote the Ability of Using Large Muscles in Early Childhood Children
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Abstract
This research aims to compare the gross motor skills of preschool children before and after implementing learning experiences through play-based games. The sample group consisted of 8 first-year kindergarten students, selected through simple random sampling, from an international kindergarten school in Bangkok. The research tools included 8 lesson plans incorporating play-based learning, which were validated for content validity and had an Index of Item Objective Congruence (IOC) of 1.00 and an efficiency of 86.67/88.89. An observation form was also used for assessing gross motor skills, which was also validated for content validity and had an IOC of 0.67-1.00. Descriptive statistics, including mean () and standard deviation (S.D.), were used to analyze gross motor skills before and after the intervention. A dependent samples t-test was used to compare gross motor skills before and after the intervention.
The study on learning experience management by using games to promote the ability of using large muscles in early childhood children found that the ability to use large muscles in early childhood children after receiving learning experiences through play-based games was at a good level. Moreover, the ability to use large muscles after the learning experience was significantly higher than before the learning experience at a statistical significance level of 0.05. This indicates that play-based games can effectively and enjoyably contribute to the development of large muscles in early childhood children.
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