THE GAME-ONLINE ADDICTION PROBLEMS OF THAILAND YOUTH: EMPIRICAL DATA, COMPARISON OF THE FOREIGN POLICY AND THE FOLICYRECOMMENDATIONS. ปัญหาการติดเกมออนไลน์ของเยาวชนไทย : ข้อมูลเชิงประจักษ์ การเปรียบเทียบนโยบายในต่างประเทศและข้อเสนอเชิงนโยบาย
Main Article Content
Abstract
The main objective of research is, to analyze effect of interaction between Hours of Online-game Playing and Channel that affecting game-online addiction problems of Thailand youth (507 peoples in secondary school level). These results lead to questions; whether the different of time and channel of online gaming have relationships with online-game addiction or not. The analysis showed that there were interactions between channel and time of game-online addiction with statistical significance (F = 5.623, p = .000) That is, those who play online games at internet café or game center is addicted to game-online more than the one who play in a private channel. Moreover, there are statistically significant relations shows that those who play online games at internet café or game center playing longer than those who plays in a private channel. Thus, the Government should deliver policies to control the time and channel of online game playing such as the use of tax incentives, cooperation of civil society and the transformation of enterprises tax to the excise tax. In addition, this analysis also makes instrumentation of online-game addiction that meets the complete theory and statistical content by confirmatory factor analysis method (P: Chi-square = .78, CMIN / DF = 3.415, TLI = .952, CFI = .966, RMSEA = .069).
Article Details
บทความ ข้อความ ภาพประกอบ และตารางประกอบที่ลงพิมพ์ในวารสารเป็นความคิดเห็นส่วนตัวของผู้นิพนธ์ ถือเป็นความรับผิดชอบของผู้นิพนธ์แต่เพียงผู้เดียว กองบรรณาธิการไม่จำเป็นต้องเห็นตามและไม่มีส่วนรับผิดชอบใด ๆ
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