The Design of Protection Alzheimer’s disease Exercise Game Application for Thai Elderly People
DOI:
https://doi.org/10.14456/jiskku.2020.20Keywords:
Exercise Game Application, Elderly Thai, Virtual Reality, Dementia, Alzheimer, Cognitive FunctionAbstract
Purpose of study: This research article aimed to study, analyze, synthesis data information to create The Design of Protection Alzheimer’s Disease Exercise Game Application “Model” for Thai Elderly People which encourage to do more exercise emphasize on result of improvement in Cognitive Function
Methodology: The methodology approach is collected data information by Document survey and interview the design process consists of 1) Analyze problem 2) Find a better solution 3) Literature review 3.1) Brain 3.2) Body 3.3) Design Tool 4) Synthesis the study to “Conceptual Model of Game Element’s”
Main Finding: The result of this study is a “Conceptual Model of Game Element’s” that can be used for Design of Protection Alzheimer’s Disease Exercise Game Application for Thai Elderly People which encourage to do more exercise emphasize on the result of improvement in Cognitive Function. The application increase duration time make exercise more fun and more efficiency than usual physical active exercise, also increasing quality of Thai elderly people’s life, still be a part of society. This Application can be another option for exercise and brain game to protect Alzheimer’s disease for Thai elderly people.
Applications of this study: The “Conceptual Model of Game Element’s” can be used for create the “Prototype” of Protection Alzheimer’s Disease Exercise Game Application for Thai Elderly People, source of information for developer who like to create application game for Thai Elderly People, to improve the quality of care facilities and rehabilitation can be connect to home, nursing home, Hospital. This “Conceptual model of Game Element’s” can be apply for farther education in other symptom, sports habitation and education.